01 / Research
Intelligence
made tangible.
Shih-Ta Liu’s practice moves between artificial intelligence, new media art, embodied interaction, and cross-media systems. It asks how adaptive computational systems can become perceivable beyond screens—through tangible interfaces, physical environments, and shared experience.
01
AIoT Anthropomorphic Little Monster
Research system associated with AI generation, Cross-Me […]
↗02
Idiom Cubes
Research system associated with LLM-assisted content re […]
↗03
CMIoT
Cross-media IoT research system.
↗04
Capacitive Interaction Wall
Interactive system included in the research systems tra […]
↗05
Flower Illuminating Forest
Selected artwork entry pending curation from existing d […]
↗06
zenCircle
Selected artwork entry pending curation from existing d […]
↗03 / Academic portfolio



