Mass Learning Through Interactive Public Art with Data Sculpture

Liu, Shih-Ta; Hsu, Su-Chu. (2023). Mass Learning Through Interactive Public Art with Data Sculpture. The Kyoto Conference on Arts, Media & Culture (KAMC 2023), Kyoto, Japan.

作者:Shih-Ta Liu, Su-Chu Hsu

摘要:An interactive public artwork “English 8 minus 2” was researched and developed by relaying the IoT technology and mass learning principles. This artwork mainly aims at providing students on campus with the opportunity to learn English by installation artwork, which expects to reduce 2 credits from the original 8 credits of English score accordingly. The installation comprises ten LED light pillars, offering two display modes: a light art exhibition and an English learning mode. We delve into the potential of “English 8 minus 2” to generate motivation, drawing upon the “Self-Determination Theory” proposed by Professor Edward Deci, and analyze whether the artwork can bring socio-pleasure, employing Lionel Tiger’s framework of pleasures. We anticipate that this interactive learning method, which merges “public art” and “mass learning,” will be applied in more public spaces in the future.

關鍵字:Interactive Public Art, IoT, Mass Learning, Self-Determination Theory, English Learning, LED Installation, Data Sculpture, Social Pleasure

原始論文 DOI: https://doi.org/10.22492/issn.2436-0503.2023.23