The Application of IoT Cross-Media Q&A System in an Astronomy and Art Festival

Liu, Shih-Ta; Hsu, Su-Chu. (2024). The Application of IoT Cross-Media Q&A System in an Astronomy and Art Festival. IEEE International Conference on Consumer Electronics - Taiwan (ICCE-TW 2024), Taichung, Taiwan.

作者:Shih-Ta Liu, Su-Chu Hsu

摘要:In this study, we proposed an IoT Cross-Media Q&A system based on our previous IoT R&D results and combined with social media’s motivational effect to apply to the “Cosmic Ripples of the Astronomy and Art Festival” held at National Tsing Hua University (NTHU). The exhibition featured six themed zones, each with an interactive “Q&A pillar” device. Participants used their mobile phones to scan a QR code, “scoop up” questions with the non-contact capacitive sensing module, and answer within 360 seconds. Completed answers were “poured in” at a “score pillar” in a reward zone, which displayed animated scores and rewards on a projection wall. This research leveraged the system to help participants engage with astronomical knowledge (gravitational waves) and demonstrated that combining IoT Cross-Media interaction with social-pleasure motivation enhances audience engagement, learning outcomes, and enjoyment of mass learning.

關鍵字:IoT, Cross-Media, Tangible User Interface, Mass Learning, Astronomy Exhibition, Q&A System, Gamification, Social Pleasure

原始論文 DOI: https://doi.org/10.1109/ICCE-Taiwan62264.2024.10674091