分類
AI 人機互動介面 HCI

互動式人工智慧藝術設計

一、課程說明(Course Description)

本課程是門AI實作課程,旨在培養學生理解AI的原理、工具、技術與藝術創意的設計原理與操作,讓學生用動手做的方式配合眾多AI工具搭建起基本的互動控制能力。課程中將介紹各種互動創意設計作品,引導學生進行創意設計。更引領同學從互動設計中探索AI介面(AI Interactive Interface)與情境感知 (Context Aware) ,進而探索AI與人、AI與介面、AI與環境的互動關係。

Keywords : 互動, AI, 藝術, 互動設計, 創意, 人文, 資訊應用, 動手做, 環境感知

 

二、課程內容規畫(Course Planning)

本課程為16週,學習目的為提升學習自主性的高密度學習模式,課程內容規劃如下:

 

三、參考用書(Text Books)
指定用書:

參考書籍:
1.

四、教學方式(Teaching Method)
1、理論講述與課堂實作 (50%) – 8堂課
2、作品賞析(10%) – 1次報告
3、個人作業 (20%) –  2堂課
4、社會服務實踐(20%) – 2次

六、課程進度安排(Syllabus)

上課時間:此為預開線上課程,預計 2025年秋季上線 – Udemy

上課教室:TBD

 

 

 

 

七、成績考核(Evaluation)

1、平時成績 15% (出席率,上課互動)
2、個人作業 10% (相關作品報告與Survey)
3、指定小作業 15% (小作業一、小作業二)
4、期中成果作品 25%
5、期末成果作品 35%

八、AI 的使用規則

完全開放使用且無須註明,學生必需運用AI進行共創。

分類
AI 人機互動介面 HCI

HCII 2025 國際研討會 “Navigating “Limerence”: Designing a Customized ChatGPT-Based Assistant System”

Navigating “Limerence”: Designing a Customized ChatGPT-Based Assistant System

Author :Ko-Qin Mei, Yu-Ju Chen, Shih-Ta Liu

Abstract

Limerence is a one-sided emotional state characterized by obsessive focus on a limerence object (LO) and intense emotional fluctuations, often disrupting daily life and mental well-being. Research suggests that limerence shares similarities with obsessive-compulsive disorder and addiction. Based on this, we adopt the Transtheoretical Model (TTM) as our theoretical foundation and develop Truth Tonic, a Custom GPT designed to facilitate LLM-driven cognitive reappraisal, helping individuals detach from limerence and regain rationality.

Truth Tonic features three core strategies: (1) using a direct and sharp tone to challenge entrenched thought patterns, (2) providing concise responses to avoid excessive elaboration on emotional distress, and (3) mimicking social media language to enhance engagement and trust. To achieve this, we collected and analyzed discussion data from platforms like Dcard and PTT, extracting conversational styles and persuasion techniques to inform AI responses. We designed prompts to ensure responses remain brief and direct. Additionally, we incorporated a Limerence Scale to assess users’ emotional states and adjust responses accordingly. A post-experience survey (n=112) evaluated user satisfaction and AI effectiveness. Results indicate that most users found the system helpful in recognizing emotional patterns, gaining clarity, and engaging in meaningful interactions. While the direct tone was generally well-received, some found it too sharp. Overall, Truth Tonic shows promise as an AI-driven intervention for limerence, with future refinements focusing on adaptive tone strategies to enhance user experience and intervention efficacy.

Keywords:Limerence, Custom GPT, Transtheoretical Model, Human Computer Interface, chatbot, AI.

 

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